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Rise of Iron is Destiny final major DLC according to Bungie. The quality is almost as good as Taken King's. The story is interesting, and the storytelling is much better than the base game because of it's cutscenes and mission structure. It's unfortunate that they keep telling side stories and don't connect them in a bigger narrative. Aside from this main quest, there are other side missions and strikes to do.
The wall which stood for centuries along the southern border of Old Russia has collapsed, a battle-scorched reminder that our enemies still seek to destroy us all. Fallen mutants now scavenge the tombs of the Golden Age, and the plague they have unearthed in the wastes is more dangerous than even they understand. Join Lord Saladin. Journey into the Plaguelands. Learn the fate of the Iron Lords and stop the growing threat before it is too late.
As always we used relevant gameplay, important dialogue and all cutscenes to create a fluid cinematic experience.