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The Crusader build in Wolcen: Lords of Mayhem is a build that makes early endgame easy as it provides both short and medium range abilities mixed with self-healing skills. It focuses on dealing Sacred and Fire damage by taking advantage of instant kill mechanics from the Eos tree. It’s primary ability is Flight of Gaavanir, Bulwark of Dawn and Juggernaut with support from Bleeding Edge and Light-Bringer.
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The Plaguelord build in Wolcen: Lords of Mayhem is a build that I used throughout the campaign and into mid endgame so far. It focuses on dealing quick damage by combining Plagueburst, Infinity Blades, Anomaly and Tear of Etheliel to wipe out mobs fast. It handles bosses decent enough, but you must be careful with positioning.
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Endgame Expeditions are where the best loot is at, this build will allow you to quickly clear maps and collect UNIQUES! The trick of this build comes from the movement boost abilities and chaining turret damage together along with the Trial belt. Turrets are currently at the top of the meta and will shred anything that sits in front of them easily while keeping you safe.
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Today we will finally see the release of Wolcen: Lords of Mayhem. It has been in early access on steam since 2016 and I bought the game 2 years ago. Since then the game has changed a lot and today we will get to play the game in it's release state. I very much look forward to try this as Diablo 3 is getting a bit boring after 20 seasons. I never really fell in love with Path of Exile so I have been missing this kind of game. I hope Wolcen can fill that gap and I really look forward to dig into the game today. I expect some bugs of course and a whole lot of tweaking in the c