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his is the story of the Exotic Weapon that only one player owns in the world! This is a story full of community, friendship, love, overcoming, and adversity. This is a story about the Destiny Community and the Fate of All Fools! An exotic weapon that was supposed to come out in the future, but after hearing BKBunny's story on reddit about her husband Erics Brain surgeries, Deej and the rest of Bungie sent Eric his very own weapon! This weapon would later evolve into two different paths, the Jade Rabbit and the No Time to Explain. They would honor the weapon Eric received with the perk of the Jade Rabbit with the name "The Fate of All Fools" This is a perfect story about the exotic weapon that only one player owns in Destiny.
This is a repost from our second channel. Back when Taken King came out, we had our monetization suspended for 3 months so started posting everything on our second channel, GLPtv. Chances are you might have seen it there, but if you didn't it's because we never were able to post here on the main channel. Felt like the perfect time with "Rise of Iron" coming out tomorrow! Destiny has proven to be an enigma. On the one hand, it is widely acknowledge as a disappointment. It's storytelling was stale and boring. Content was limited, and you often find yourself grinding the same missions over and over again. On the other hand, it's still one of the most loved and popular games of the past year. It's game mechanics are amazing, and it's lore shows a lot of promise. With the Taken King, Bungie promised to make major improvements, and give the fans what they want. They promised that the story would be deeper this time. Taken King delivers for the most part. The storytelling is better here, and the characters are more alive. It helps that there are some excellent cutscenes this time around. The boss battles feel much more varied and not as repetitive. This is a very enjoyable game movie in my opinion. The only thing that holds it back is that it ultimately a side story, and a lead up to the upcoming Raid. This doesn't have the grand scope that a main game would. All in all, we think you'll enjoy the story. It's short; it only took 4 hours to complete. But just in those 4 hours, you get 10 times the story you get in 15 hours of the main game. As always, we used important gameplay, relevant dialogue and all cutscenes to make one fluid cinematic experience. We hope you enjoy!
Rise of Iron is Destiny final major DLC according to Bungie. The quality is almost as good as Taken King's. The story is interesting, and the storytelling is much better than the base game because of it's cutscenes and mission structure. It's unfortunate that they keep telling side stories and don't connect them in a bigger narrative. Aside from this main quest, there are other side missions and strikes to do. The wall which stood for centuries along the southern border of Old Russia has collapsed, a battle-scorched reminder that our enemies still seek to destroy us all. Fallen mutants now scavenge the tombs of the Golden Age, and the plague they have unearthed in the wastes is more dangerous than even they understand. Join Lord Saladin. Journey into the Plaguelands. Learn the fate of the Iron Lords and stop the growing threat before it is too late. As always we used relevant gameplay, important dialogue and all cutscenes to create a fluid cinematic experience.